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Improving User Awareness of Social Engineering
Newbould M, Furnell SM
Advances in Communications, Computing, Networks and Security Volume 7, ISBN: 978-1-84102-283-3, pp159-166, 2010
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With online social engineering currently a major problem, it is vital to educate the potential
victims of these attacks – everyday Internet users. This paper looks specifically at how a board
game was developed and tested to try and educate the user in a more interactive way, with
results suggesting that this solution does increase awareness of social engineering with nobody
scoring under 55% whilst playing the game, and 86% of users feeling they had improved their
knowledge on the subject.

Newbould M, Furnell SM