Improving User Awareness of Social Engineering |
With online social engineering currently a major problem, it is vital to educate the potential
Newbould M, Furnell SM
victims of these attacks – everyday Internet users. This paper looks specifically at how a board
game was developed and tested to try and educate the user in a more interactive way, with
results suggesting that this solution does increase awareness of social engineering with nobody
scoring under 55% whilst playing the game, and 86% of users feeling they had improved their
knowledge on the subject.